Beta version release


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Our idea is to create a game that conveys the feeling of horror games, where you are the only hope, facing supernatural threats and worldly enemies that overwhelm the existence of the innocent or incapable.

We've thought of story creation mechanics, with a scripting guide and character creation with the freedom to configure opponents to whatever level of complexity you desire.

We were inspired by several games like Apocalypse World, Monsters of the Week, Into the Odd, Electric Bastionland, Chronicle of Darkness, FATE and others.

We prefer to adopt the central mechanics of 2d6 considering some bonuses versus a difficult check.

Humanity was a premise to cause a high cost when using the abillities and psychic powers, something like the hunger in the Vampire games in CoD, for example.

The skill development was thought of the dynamics of learning from the mistakes of more narrative games.

We are starting this journey, we have a lot of creativity, just be patient, soon we will improve even more.

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